local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
main_id = 19050
L0_1 = {}
L1_1 = 1905001
L2_1 = 1905002
L3_1 = 1905003
L4_1 = 1905004
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "133113006"
L5_1 = ""
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1905001"] = L1_1
L1_1 = {}
L0_1["1905002"] = L1_1
L1_1 = {}
L0_1["1905003"] = L1_1
L1_1 = {}
L0_1["1905004"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 506
L3_1.alias = "Coop_Beidou"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "COOP10240101Beidou01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 2433
L4_1.alias = "Npc2433"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "COOP10240101YanHuiStand01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 2434
L5_1.alias = "Npc2434"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "COOP10240101Huixing01"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 2440
L6_1.alias = "Npc2440"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "COOP10240101Juza01"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 2437
L7_1.alias = "Npc2437"
L7_1.script = "Actor/Npc/NpcFSMBehaviour"
L7_1.pos = "COOP10240101XuLiushi01"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 2439
L8_1.alias = "Npc2439"
L8_1.script = "Actor/Npc/NpcFSMBehaviour"
L8_1.pos = "COOP10240101YanHuiStand04"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 1031
L9_1.alias = "Npc1031"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "COOP10240101Beidou01"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L1_1.npcs = L2_1
L0_1["1905001"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 506
L3_1.alias = "Coop_Beidou"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "COOP10240101Beidou01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1031
L4_1.alias = "Npc1031"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "COOP10240101Beidou01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1905002"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 506
L3_1.alias = "Coop_Beidou"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "COOP10240101Beidou02"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 2433
L4_1.alias = "Npc2433"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "COOP10240101Juza02"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1031
L5_1.alias = "Npc1031"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "COOP10240101Beidou02"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1905003"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 506
L3_1.alias = "Coop_Beidou"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "COOP10240101Beidou12"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1031
L4_1.alias = "Npc1031"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "COOP10240101Beidou12"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1905004"] = L1_1
quest_data = L0_1
